Programmer with a passion for technology. Gamedev, 3D, simulation, quant finance.
Here's a brief demonstration of the cockpit instrumentation.
Many things are missing, but some main functions, such as weapon selection and FLIR (infrared display) are working.
We're still at a pre-alpha phase, so, much of what's in this video is likely to change.
Here the look-around is done via mouse, and arrow keys are used to control flight. At some point in the future, we'll start recording directly in VR, where movements won't look as stiff.