
OVERSWEEP
In development2026–An accessible carrier-interceptor combat game, flown from a fictional variable-sweep interceptor. The idea is that you can take off and fight straight away with a gamepad, and then keep going deeper: energy management, radar work, cockpit systems, and the back-seater who runs them with you.
It sits deliberately between an arcade shooter and a study-level simulator, and it runs on an engine written from scratch rather than on a licensed one.
- Engine
- In-house C++20, Vulkan renderer
- First target
- Windows, via Steam
- Status
- Pre-alpha — nothing announced yet
Developed at OYK Games.




